Operation GAmble Update.

BHD/TS

SP/MP-COOP

Andy C.
andyc506@sbcglobal.net


Well, after a ton of great suggestions, I have made various fixes, adjustments and added some new stuff.

Added ambient sounds to the map by use of .wac file (make sure you have the  /d added)

Tweeked the enemy Ai a bit so they are more aggressive.

Two forms of transport to the hotzone.( read the goal statements at start)

Changed the PavLow to a BHawk due to problems with teammates not being able to properly enter it.(would cause death of player)

Added and adjusted various enviromental objects such as walls, debris, and foilage.

It's now a great straite-forward COOP Mission with nice action.

Have fun.
