New map by Pseudopath

Pseudo's Sniping place

Extract the .bms & .wac files to your Delta Force Black Hawk Down directory.

Map supports DM and TDM.

Nice map for snipers and close up battles.

My server can be found by searching "Pseudo*" without the quotes. If it's up please drop in!

Please leave feedback on the map.

http://www.dfbarracks.com/mapdb/index.php?action=dm&mid=4545

Enjoy.

Pseudopath

Version History :

v1.0 - First Beta Release 11/8/2003

v1.1 - Second Beta Release 12/8/2003 - Improved layout (Well I think so...)

v1.2 - Third Beta Release 12/8/2003 - Added TDM support (Thanks to Himself={UKSF}=) and tweaked the layout again ;)
                                      Some events inserted too (Further work to be done though)
                                      Having problems with the events :(
				      Also there are some areas that although do not show water you fall into it :(
				      If anyone knows how to resolve this please leave a post.
                                      Thanks anoshi, its the terrain. Nothing I can do but get anrgy... GRRRRRR!!!

v1.5 - Fourth Beta Release 15/8/2003 - Added more foliage especially to increase cover in certain spots, don't want to make sniping too easy
                                       Finally got the events working properly, they are a surprise so watch it ;)
				       Thanks to "anoshi" of dfbarracks.com for helping me get the code working (and everyone who helped in
				       the DFArena.com, dfbarracks.com and DF-Inside.com forums. Thanks guys )

v1.6 - Fifth Beta Release 15/8/2003 - Cleaned up some decor and added some screen shots to the archive.
				      Waiting for testing before release ;P

v1.7 - Full release 16/8/2003 - Cleaned some of the decor and added more.
                                Added some barrels to the tops of buildings so that sniping can be hazerdous even by a near miss ;)
				The events I have added can be triggered by crossing either of the two bridges. This is intended to make the
                                initial attempt of taking the PSP just across the bridge that much harder. Currently this only triggers once
                                in the future I may increase the number of times this repeats...

v1.8 - Full release 17/8/2003 - Have now got a couple of vehicles working (well one at the time of writing this ;P)
                                Thanks to anoshi and Grizzly*HoD*, you're great!!!

v1.9 - Full release 23/8/2003 - Both vehicles are now working, I had to scrap the jeep and use a chopper instead not my first choice but...
				

NB to allow the events to work you should create another BHD link and add " /d" minus the quotes to the target field of the properties. Then use that link to to start the game and play my map.. Thanks and enjoy!

